03 Mar Ming dynasty Wikipedia
The game doesn't have an art form system, the ball player matches generally trust a few procedures, bouncing and fighting, and also by bouncing can also be rise one building, using the terrain, top difference, backwards and forwards. The game does not have any spot, and the key game play are stronghold conquest matches, the spot where the player work to possess falls thanks to a whole lot away from fights to find large-peak gadgets which means that increase his combat power.